
Flat2VR have done stellar work already and it raises the question of whether the PCVR software tap can be turned on again with carefully targeted ports of popular games, but not necessarily AAA, to keep costs sensible.
Working with existing IP substantially cuts development time, making it possible to find profit despite the smaller user base compared to flat games.
I'm currently playing Flat2VR's "Roboquest VR" port on steamVR and it's fantastic fun, looks great and plays well.
Liked it so much I bought another copy as gift for a friend on steam.
Espace publicitaire · 300×250


